#[repr(C)]pub struct CameraUniform {
pub view_projection: [[f32; 4]; 4],
pub yaw: f32,
pub pitch: f32,
pub zoom: f32,
pub tensor_mode: u32,
pub _padding: [f32; 12],
}Expand description
Camera IPC uniform — shared by ambient (binding 3) and projector.wgsl (binding 0).
view_projection is pre-multiplied on the CPU; PGA motors in the projector shader
apply per-object semantic transforms on top of this view.
Fields§
§view_projection: [[f32; 4]; 4]§yaw: f32§pitch: f32§zoom: f32§tensor_mode: u32Non-zero when tensor SOA is resident — ambient/projector use view_projection.
_padding: [f32; 12]_padding[0] = frame time (seconds) for PGA epistemic spin in projector.wgsl.
_padding[1..4] = camera eye (x, y, z) for Phase 2c bilateral T_pull.
Trait Implementations§
Source§impl Clone for CameraUniform
impl Clone for CameraUniform
Source§fn clone(&self) -> CameraUniform
fn clone(&self) -> CameraUniform
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CameraUniform
impl Debug for CameraUniform
impl Copy for CameraUniform
impl Pod for CameraUniform
Auto Trait Implementations§
impl Freeze for CameraUniform
impl RefUnwindSafe for CameraUniform
impl Send for CameraUniform
impl Sync for CameraUniform
impl Unpin for CameraUniform
impl UnsafeUnpin for CameraUniform
impl UnwindSafe for CameraUniform
Blanket Implementations§
§impl<S, A> Aggregate<Result<S, Error>> for Awhere
A: Aggregate<S>,
impl<S, A> Aggregate<Result<S, Error>> for Awhere
A: Aggregate<S>,
Aggregate shares in an MPC protocol.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
§type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self.Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more