pub struct CompiledLayerAsset {
pub layer_id: String,
pub container_10d: Vec<u8>,
pub vertex_count: u32,
pub triangle_count: u32,
pub positions: Vec<[f32; 3]>,
pub colors: Vec<[f32; 4]>,
pub indices: Vec<u32>,
pub source_format: String,
pub license: String,
}Fields§
§layer_id: String§container_10d: Vec<u8>§vertex_count: u32§triangle_count: u32§positions: Vec<[f32; 3]>§colors: Vec<[f32; 4]>§indices: Vec<u32>§source_format: String§license: StringAuto Trait Implementations§
impl Freeze for CompiledLayerAsset
impl RefUnwindSafe for CompiledLayerAsset
impl Send for CompiledLayerAsset
impl Sync for CompiledLayerAsset
impl Unpin for CompiledLayerAsset
impl UnsafeUnpin for CompiledLayerAsset
impl UnwindSafe for CompiledLayerAsset
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Source§impl<T> IntoEither for T
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self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
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