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RemeshReport

Struct RemeshReport 

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pub struct RemeshReport {
    pub vertex_count: usize,
    pub triangle_count: usize,
    pub splits: usize,
    pub collapses: usize,
    pub flips: usize,
    pub relaxations: usize,
    pub closed_manifold: bool,
}
Expand description

What a remeshing run did. All counts are cumulative across every pass.

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§vertex_count: usize

Final vertex count written to out_vertices.

§triangle_count: usize

Final triangle count written to out_triangles.

§splits: usize

Edges split (each split adds one vertex + triangles).

§collapses: usize

Edges collapsed (each removes one vertex).

§flips: usize

Edges flipped for valence equalisation.

§relaxations: usize

Vertices moved by tangential relaxation (summed over passes).

§closed_manifold: bool

true if the final mesh is closed (0 boundary edges) and manifold — i.e. the output half-edge graph built cleanly with no boundary. A mesh that was open on input stays open; this flag then reports false (expected).

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impl Clone for RemeshReport

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fn clone(&self) -> RemeshReport

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RemeshReport

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for RemeshReport

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fn default() -> RemeshReport

Returns the “default value” for a type. Read more
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impl PartialEq for RemeshReport

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fn eq(&self, other: &RemeshReport) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for RemeshReport

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impl Eq for RemeshReport

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impl StructuralPartialEq for RemeshReport

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