pub struct BleMeshManager { /* private fields */ }Expand description
BLE mesh manager
Implementations§
Source§impl BleMeshManager
impl BleMeshManager
pub fn new() -> Self
pub fn initialize(&mut self) -> Result<(), MeshError>
pub fn mesh_network(&self) -> &BleMeshNetwork
pub fn mesh_network_mut(&mut self) -> &mut BleMeshNetwork
pub fn provisioning_manager(&self) -> &ProvisioningManager
pub fn configuration_manager(&self) -> &ConfigurationManager
pub fn message_handler(&self) -> &MeshMessageHandler
Auto Trait Implementations§
impl Freeze for BleMeshManager
impl RefUnwindSafe for BleMeshManager
impl Send for BleMeshManager
impl Sync for BleMeshManager
impl Unpin for BleMeshManager
impl UnsafeUnpin for BleMeshManager
impl UnwindSafe for BleMeshManager
Blanket Implementations§
§impl<S, A> Aggregate<Result<S, Error>> for Awhere
A: Aggregate<S>,
impl<S, A> Aggregate<Result<S, Error>> for Awhere
A: Aggregate<S>,
Aggregate shares in an MPC protocol.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more