pub fn project(t: &Tensor10D, time: f32, target: ProjectionTarget) -> [f32; 3]Expand description
One projection, many views: project a 10D node through the shared manifold map, then select the
view. Volume3D yields the 3D world point; Plane2D yields its 2D shadow (z zeroed). The two
agree on (x, y) by construction — they are the same manifold point seen two ways.